<$BlogRSDUrl$>
 
Cloud, Digital, SaaS, Enterprise 2.0, Enterprise Software, CIO, Social Media, Mobility, Trends, Markets, Thoughts, Technologies, Outsourcing

Contact

Contact Me:
sadagopan@gmail.com

Linkedin Facebook Twitter Google Profile

Search


wwwThis Blog
Google Book Search

Resources

Labels

  • Creative Commons License
  • This page is powered by Blogger. Isn't yours?
Enter your email address below to subscribe to this Blog !


powered by Bloglet
online

Archives

Thursday, June 30, 2005

User Generated Content - Web For The Masses!!

We recently covered on the theme-User Generated ContentCustomers,Democratisation & Future Of Innovation,and Online Paid Content Consumption & User Generated Content,wherein we wrote,user generated content and the content service gets more people to look at online content-not general content per se - the various facilities to collaboratively communicate and be a part of a like minded/related interest community id the differentiator attracting more and more people to experience the online world better.We also covered,User Generated Content -Fresh Perspectives, wherein we referred to Paul Allen's view, The fastest Growth Sites are Built on User Generated Content.

NYTimes covers on this theme titled -Web Content by and for the Masses. Excerpts with edits:
Flickr,acquired this year by Yahoo,is just one example of a rapidly growing array of Web services all seeking to exploit the Internet's power to bring people together. From photo- and calendar-sharing services to "citizen journalist" sites and annotated satellite images, the Internet is morphing yet again. A remarkable array of software systems makes it simple to share anything instantly, and sometimes enhance it along the way. Inexpensive to create and worldwide in reach, the new Internet services are having an impact far beyond the file sharing. Indeed, the abundance of user-generated content - which includes online games, desktop video and citizen journalism sites - is reshaping the debate over file sharing. The new services offer a bottom-up creative process that is shifting the flow of information away from a one-way broadcast or publishing model, giving rise to a wave of new business ventures and touching off a scramble by media and technology companies to respond. We are now entering the participation age," Jonathan Schwartz, the president and chief operating officer of Sun feels "The really interesting thing about the network today is that individuals are starting to participate. The endpoints are starting to inform the center." Many Internet developers think that the Internet's new phase will shift power away from old-line media and software companies while rapidly bringing about an age of computerized "augmentation" by blending the skills of tens of thousands of individuals.
The Internet is now making it possible to exploit collective intellectual power of Internet users efficiently and instantly.While Hollywood studios have generally scoffed at competition from amateurs, the most striking example of user-generated content may come from Spore, an online game being developed by Will Wright, the developer of the Sims series of video games.

|
ThinkExist.com Quotes
Sadagopan's Weblog on Emerging Technologies, Trends,Thoughts, Ideas & Cyberworld
"All views expressed are my personal views are not related in any way to my employer"